Tuesday 5 April 2011

Initial storyline and why we changed it

Ok, so the initial storyline and shots was that we would have our protagonist riding a bike in the woods and he falls off his bike then, we were going to have four or five shots of him blinking and the camera at a point of view angle giving the scene more   sense of atmosphere. Next we were going to have the protagonist find the locket left by the antagonist a close-up of the locket then have the protagonist running off and stumbling backwards. This sketch was very under timed and this sequence came up to a shocking 56 seconds, 1 minute 4 seconds under time basically a fail. So next we thought of how to add some time to the sequence as the footage we had was fine and we thought that the location was excellent. So we then thought of having the footage the same and at the begining having some loaction shots instead of the blinks and to cut up this sequence of woods we would have the titles. And at the end of the sequence we would have him go to talk to his friend at his house but then we discussed how it would change locations without it being smooth so this idea was sent to the bottom of the pile. Second to last we thought of the same sequence at the beggining and then at the end we would replay the first set of images and to break it up we would have a voice over the top playing the mother of the protagonist asking where he was and that she was worried. We tried this out however it was boring to watch for 34 seconds so yet again we were back to the drawing board. Finally we came up with a bit at the beggining about a different protagonist being shot walking up an alleyway and then lying dead in a woods. then the sequence from the begginging and some flashing text instead of just fading in and out.

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